Dark Slayer



3e

         
         
      CE

Pathfinder facts

  • CR: 3
  • XP: 800
  • Size: Small
  • Type: Humanoid
  • Tags: dark folk
  • Initiative: +4
  • Senses: detect magic, see in darkness
  • AC: 15, touch 15, flat-footed 11 (+4 Dex, +1 size)
  • HP: 22 (4d8+4)
  • Saves: Fort +2, Ref +8, Will +1
  • Speed: 30 ft.
  • Melee: kukri +8 (1d3–1/18–20 plus black smear poison)
  • Abilities: Str 9, Dex 18, Con 12, Int 10, Wis 11, Cha 15
  • Attacks: Base Atk +3; CMB +1; CMD 15
  • Feats: Skill Focus (Use Magic Device), Weapon Finesse
  • Skills: Climb +3, Perception +4, Spellcraft +7, Stealth +12, Use Magic Device +12; Racial Modifiers +4 Climb, +4 Stealth, +4 Perception
  • Languages: Dark Folk
  • Organization: solitary, gang (1 dark slayer and 2–5 dark stalkers), or clan (20–80 dark creepers plus 1 dark stalker or dark slayer per 20 dark creepers)
  • Treasure: standard (kukri, black smear [2 doses] [see Bestiary 54], other gear)
 

Pathfinder sources